If you write or produce content for a blog, website, magazine, TV show, or any other media – be it games, technology, business, or sci-fi – we’d love to hear from you.

Just drop us a line on and we’ll get right back to you.

For now, please find below our latest press posts (for older posts, see the archive, here), our latest video, and logos.


Take a look… to understand how much, and how deep, these devs will take us into the web, the enveloping world Age Of Ascent and how your browser will simply fade away.

Review, Practical Chrome

Oh man.. look at that! Look at those particle effects just going everywhere…. Oh my god. Sorry. I need to take a second here and take a few screenshots.

Review, Indie Game Magazine

Brilliant… I’m just like ‘oh my god!’…. If you’re a spaceship fan you absolutely have to get in and muck around with this… you should totally get there.

Review, Scott Manley

I’ve always enjoyed Illyriad’s epic scale, but this is not only larger than anything it has ever done… but larger than anything that has been done before… by anyone..


…this will be the MMO equivalent of beating an opponent blindfolded, with your arms tied behind your back, while balancing a tea-cup on your head.

Review, alphabetagamer

The overall feel [of the ingame PvP space dogfighting component] can be best compared to the dogfighting section of Unreal Tournament


… thousands of players from around the world in dogfights across a single, continuous battlezone without sharding or slowing down gameplay… a grand experiment

Review, PCGamer

Latest News

A Journey of Optimization - The Saga of Ben's Magic Number

ASP.NET Community Standup: De Bruijn and Ben's Magic Number

The Future of .NET with Mads Torgersen, Rowan Miller, Immo Landwerth, David Fowler, Karen Ng

And how Age of Ascent helped shape ASP.NET's high performance webserver

Live Q&A: .NET with Scott Hunter, Chris Sells (Google) and Hong-Seok (Samsung)

Improving Web Servers' State-of-the-Art for Age of Ascent

Article: A Chat With the Creators of Age of Ascent, an Ultra-MMO Powered by the Cloud

Alessio Palumbo interviews CEO James Niesewand about Age of Ascent over at WccfTech

Video: Ten reasons you’ll love Windows Server 2016: Nano Server

Matt McSpirit talks to Technical Fellow Jeffrey Snover about Windows Server 2016, Nano Server and Age of Ascent!

Age of Ascent Build Conference News Roundup!

Videos: Keynote Presentation, Gaming at Cloud Scale, Azure Service Fabric for Developers

Article: Microsoft at Build: 10 Spoken and Unspoken Messages

Guthrie said much of Azure and Office 365 was built with Service Fabric, and also showed how the Age of Ascent game […]

Video: Microsoft Cloud Allows Age of Ascent To Handle 50,000 Players in Same Battle

When Illyriad wanted to create a game of a massive scale never before achieved […]

Article: Microsoft Azure cloud services tuck ops under the covers

We have some more great coverage featured today! Check out the quote below […]

Video: Gaming at Cloud Scale with James Niesewand and Ben Adams

Building a shardless, real-time twitch MMO in the cloud requires new ways of thinking. […]

Video: Age of Ascent at the Microsoft Build 2016 Keynote Presentation

Our video and demonstration of our Service Fabric use by Scott Hanselman […]

Video: Age of Ascent at the Azure Service Fabric for Developers presentation

Ben Adams gives a brief talk about Age of Ascent and Service Fabric at 44 min […]

Article: How Microsoft is giving its customers ‘a slap in the face, but in a good way’

Matt Weinberger of Business Insider talks to James Niesewand, the CEO […]

Microsoft Azure: Demo and Case Study: Age of Ascent

More Age of Ascent Press...

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We love hearing from people – as a small indie games company, communication is key to our success! If you’re a member of the press, please email our press account. Everyone else, please get in touch with us via a veritable smorgasbord of social media ways: