Press
If you write or produce content for a blog, website, magazine, TV show, or any other media – be it games, technology, business, or sci-fi – we’d love to hear from you.
Just drop us a line on press@illyriad.co.uk and we’ll get right back to you.
For now, please find below our latest press posts (for older posts, see the archive, here), our latest video, and logos.
Mentions
Our efforts here were primarily on Linux. And when I say “our”, I’m not just referring to folks that work on the .NET team itself; we had a very productive collaborative effort via a working group that spanned folks beyond the core team, such as with great ideas and contributions from @tmds from Red Hat and @benaadams from Illyriad Games.
Microsoft - Performance Improvements in .NET 5
Reviews
Take a look… to understand how much, and how deep, these devs will take us into the web, the enveloping world Age Of Ascent and how your browser will simply fade away.
Review, Practical Chrome
Oh man.. look at that! Look at those particle effects just going everywhere…. Oh my god. Sorry. I need to take a second here and take a few screenshots.
Review, Indie Game Magazine
Brilliant… I’m just like ‘oh my god!’…. If you’re a spaceship fan you absolutely have to get in and muck around with this… you should totally get there.
Review, Scott Manley
I’ve always enjoyed Illyriad’s epic scale, but this is not only larger than anything it has ever done… but larger than anything that has been done before… by anyone..
Review, massively.com
…this will be the MMO equivalent of beating an opponent blindfolded, with your arms tied behind your back, while balancing a tea-cup on your head.
Review, alphabetagamer
The overall feel [of the ingame PvP space dogfighting component] can be best compared to the dogfighting section of Unreal Tournament
Review, themittani.com
… thousands of players from around the world in dogfights across a single, continuous battlezone without sharding or slowing down gameplay… a grand experiment
Review, PCGamer
Latest News
Team Combat Playtest Sat 16 Oct 2021
Team Combat Playtest Sat 16 Oct 2021New Combat UI Elements
We've implemented changes following some great player feedback!Team Combat Playtest Sat 18 Sept 2021
Team Combat Playtest Sat 18 Sept 2021Steam Playtest Sat 4 Sept 2021
Steam Playtest Sat 4 Sept 2021Playtest Weekend Sat 15 May 2021 to Sun 16 May 2021
Playtest Weekend Sat 15 May 2021 to Sun 16 May 2021Version 0.9.827 Patchnotes
Patchnotes for Playtest 2021-05-15Playtest Weekend Sat 6 Feb 2021 to Sun 7 Feb 2021
Playtest Weekend Sat 6 Feb 2021 to Sun 7 Feb 2021Version 0.8.194 Patchnotes
Patchnotes for Playtest 2021-02-06Playtest Weekend Sat 9 Jan 2021 to Sun 10 Jan 2021
Playtest Weekend Sat 9 Jan 2021 to Sun 10 Jan 2021Version 0.7.113 Patchnotes
Patchnotes for Playtest 2021-01-09Playtest Weekend Sat 19 Dec 2020 to Sun 20 Dec 2020
Playtest Weekend Sat 19 Dec 2020 to Sun 20 Dec 2020Shipbuilding Through Modular Design
Ship Design and ManufacturingJoin us for our live-stream Steam playtests!
We are doing live-stream playtests as part of the Steam Autumn Festival.More Age of Ascent Press...
Get Updates
Categories
- .NET Core (6)
- ASP.NET Core (18)
- Art & Design (5)
- Backstory (7)
- Conference (1)
- Development (27)
- FAQ (1)
- Game Design (5)
- Gameplay (1)
- Media (5)
- News (86)
- Press (59)
- Release Notes (46)
- Service Fabric (11)
Archives
- December 2021 (1)
- October 2021 (2)
- September 2021 (1)
- August 2021 (1)
- May 2021 (2)
- February 2021 (2)
- January 2021 (2)
- December 2020 (1)
- November 2020 (1)
- October 2020 (1)
- September 2020 (4)
- August 2020 (3)
- July 2020 (2)
- June 2020 (2)
- February 2019 (1)
- January 2018 (1)
- November 2017 (1)
- April 2017 (1)
- March 2017 (1)
- November 2016 (5)
- September 2016 (1)
- May 2016 (1)
- April 2016 (9)
- March 2016 (1)
- February 2016 (2)
- January 2016 (1)
Get in touch!
For press: press@ageofascent.com.