Guthrie said much of Azure and Office 365 was built with Service Fabric, and also showed how the Age of Ascent game […]
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Microsoft at Build: 10 Spoken and Unspoken Messages
Guthrie said much of Azure and Office 365 was built with Service Fabric, and also showed how the Age of Ascent game used these functions to make it much faster and handle up to 50,000 simultaneous players in a single battle. In the long run, we could see more big applications switch to this model, and more of the smaller microservices could be services offered by the cloud platform itself.
Read the full article here: PC Mag: Microsoft at Build: 10 Spoken and Unspoken Messages
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