Age of Ascent - Developer Blog

Video: Microsoft Cloud Allows Age of Ascent To Handle 50,000 Players in Same Battle

April 5th, 2016 by GM Rikoo

When Illyriad wanted to create a game of a massive scale never before achieved […]

When Illyriad wanted to create a game of a massive scale never before achieved, they turned to Azure, ASP.NET and Azure Service Fabric to engage over 50,000 players, through the browser on any device. In this video you’ll hear how they developed Age of Ascent on Microsoft’s cloud platform.

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