Age of Ascent - Developer Blog

Article: Microsoft Azure cloud services tuck ops under the covers

April 5th, 2016 by GM Rikoo

We have some more great coverage featured today! Check out the quote below […]

We have some more great coverage featured today! Check out the quote below, and read the full article!

One of the more impressive demos involved the use of microservices to build and manage a new video game called Age of Ascent. The game, which works in players’ browsers, has been tested with up to 50,000 concurrent users and 267 million application messages per second. During the demo, code was deployed and Fabric Service figured out what wasn’t working correctly and stopped it.

Read the full article here: Microsoft Azure cloud services tuck ops under the covers

Get Updates

Sign up for the latest email updates and information on Age of Ascent Beta coming soon!

Categories

Archives

Get in touch!

We love hearing from people – as a small indie games company, communication is key to our success! If you’re a member of the press, please email our press account. Everyone else, please get in touch with us via a veritable smorgasbord of social media ways: