Age of Ascent - Developer Blog

Video: Gaming at Cloud Scale with James Niesewand and Ben Adams

April 2nd, 2016 by Ben Adams and James Niesewand

Building a shardless, real-time twitch MMO in the cloud requires new ways of thinking. […]

Building a shardless, real-time twitch MMO in the cloud requires new ways of thinking. In this session Illyriad Games share practical insights from the development of Age of Ascent that can be applied to any hyper scale system.

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