The Illyriad Team recently jumped in on the Indie Dev Podcast. Listen as they discuss the day-to-day events of an indie studio!
Listen to the episode here
Illyriad (ih-lih-re-ad) Games is an independent studio based across three continents. Realizing that WebGL isn’t just a pipe dream, they’ve built their latest game on it. Their current title, Age of Ascent, is built on a custom WebGL engine, and is using Azure as a backend, with the ability to scale to 50k+ concurrent users.
Joining me tonight are CTO, Ben Adams, and CEO, James Niesewand. We discuss what it’s like to manage a small team of developers across 3 continents, the importance of managing every last bit of processing power, when it comes to a game that scales to this size, and performance implications across browsers.”
Thanks to the Indie Dev Podcast for their invitation to join the show.