Come join us at www.ageofascent.com for a 30 min playtest Saturday, May 17 2014 at 8pm UTC, 3pm Central US, 4pm East US, 9pm UK
!(Trails)[http://cdnclient.ageofascent.com/screenshots/trails.png]
Lots of work in progress items to see how they work in play test; and find what direction to take them in
- New HUD, speed, shield, etc indicators etc (Work in progress)
- Ship Trails (WiP)
- Space dust – to convey movement (WiP)
- Shields only show on weapon impact, not all the time
- Slow moving ships no longer jerky
- Performance Improvements
- Bloom and film grain currently disabled
- Bots now have same turn speed as players (no instant turn)
- Bots less hostile/accurate
Discuss this release in our forums: Age of Ascent – Prealpha test May 17, 2014
Get in touch!
For press: press@ageofascent.com.